Location: Africa
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Impact Highlights from Team4Tech’s CARE Malawi Project
Malawi is one of the least developed countries in the world. One of the major causes of this underdevelopment is low literacy levels, particularly for women. Although Malawi has made significant progress for many children, the path to completing an education is marked by immense hurdles. Nationally, out of the 32% of girls who even…
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Launching a mentoring and teaching program in Rwanda, Kenya, and Malawi
Goal: Team4Tech partnered with Dartmouth, UC Davis, and Middlebury to provide opportunities for university-level students to meaningfully engage by helping to expand digital learning. Dartmouth College and the University of California, Davis, joined Middlebury College this year in this third year of partnership with Team4Tech to provide immersive service-learning programs for students interested in technology…
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Scaling a Digital Literacy Program in Ghana with NetApp
Goal: Worldreader will have the resources to replicate, enhance, and sustain its digital reading programs such as the Ghana District Scale project. Background: 82 percent of the world’s learners are not in school because of COVID-19. To address this urgent need, Worldreader accelerated the release of its new app for school-age children, BookSmart, which features…
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Improving water stations in schools in Ethiopia
Goal: T4T wants to support Splash’s initiatives toward accessible WASH through the use of technology and the creation of a manual for handwashing stations. Background: Unsafe drinking water and a lack of water or soap for handwashing are responsible for 2.2 million deaths each year, 90% of whom are children. Given rapid population growth and…
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Introducing digital design to women entrepreneurs in Uganda
Goal: Team4Tech is introducing programs on graphic design, video editing, and digital design in coordination with WITU. Background: Over 60% of the population in Uganda is below the age of 30, and 74% of Ugandans between the ages of 15-25 are unemployed. The majority of them are young women who have either dropped out of…
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Launching a robotics club in South Africa
Goal: T4T work setting up a new maker space and IT systems and training teachers on technology usage will help establish the LEAP 4 School and set it up for future successes. Background: In South Africa, the education system is estimated to produce just one university graduate for every 100 children who start Grade…
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Scaling STEM education in Rwanda
Goal: Support GGAST teachers and students as they further their design, presentation, and computational thinking skills. Background: In Rwanda, 97% of girls go to primary school, but less than 34% attend upper secondary school and only 8% graduate. Secondary school capacity is very limited, allowing only the girls with the highest test scores to…
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Launching the first maker space in Uganda
Goal: Working with WITU to give young women in Uganda quality digital education. Background: Over 60% of the population in Uganda is below the age of 30, and 74% of Ugandans between the ages of 15-25 are unemployed. The majority of them are young women who have either dropped out of school or did not…
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User Research & Product Design for Agriculture Planter in Senegal with Autodesk
Goal: Expand the reach of myAgro’s useful and women empowering precision planter Partner: myAgro’s mission is to move smallholder farmers out of poverty. myAgro has developed a mobile layaway system that is based on habits and behaviors that are already part of smallholders’ lives. It relies on scratch cards –similar to mobile phone credit.…
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Piloting Maker spaces in South Africa
Goal: To Spearhead LEAP’s strategy for developing their youth’s head, heart, and hands by further integrating technology and maker spaces into the curriculum Background: In South Africa, the education system is estimated to produce just one university graduate for every 100 children who start Grade 1. Youth unemployment rate is close to 50% and 8.3…