Project Type: Education
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Launching the first maker space in Uganda
Goal: Working with WITU to give young women in Uganda quality digital education. Background: Over 60% of the population in Uganda is below the age of 30, and 74% of Ugandans between the ages of 15-25 are unemployed. The majority of them are young women who have either dropped out of school or did not…
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Expanding Opportunities in Vietnamese Orphanages
Goal: Enhance the learning experience for students with Kidspire by rolling out new a number of new programs. Background: 168,000 children in Vietnam are orphans or abandoned. Many spend most of their childhood years in government facilities. Few students graduate with basic computing skills, greatly limiting their employment options, and even fewer attend university. Partner:…
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Implementing the Use of Technology Centered Bootcamps in Paraguay
Background: Founded in 1985, Fundación Paraguaya (FP) is a self‐sufficient, nonprofit, social enterprise spearheading microfinance and entrepreneurship in Paraguay. FP develops and implements practical, innovative, and sustainable solutions to eliminate poverty, creating decent conditions for all families. The program, Poverty Stoplight, is a new poverty measurement tool and coaching methodology that assists families to self-diagnose…
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Piloting maker activities at a new innovation lab in Vietnam
Goal: Support Kidspire in developing new maker activities and spaces. Partner: Kidspire Vietnam is a nonprofit organization whose mission is to help children living in orphanages build skills for productive employment after they leave the orphanages when they turn 18. Kidspire Vietnam’s innovative program features a student-centered learning environment and a curriculum focused on coding, circuitry, and robotics.…
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Developing a Digital Literacy Program and Solutions in Cambodia
Goal: Install RACHEL servers to ensure students access to content with CARE. Project: As a part of CARE Cambodia’s Know & Grow Project to serve ethnic minority adolescent girls and boys in the rural province of Ratanak Kire, a team of Box volunteers empowered the CARE Cambodia staff, ICT Core Trainers, teachers, and students from…
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Piloting Maker spaces in South Africa
Goal: To Spearhead LEAP’s strategy for developing their youth’s head, heart, and hands by further integrating technology and maker spaces into the curriculum Background: In South Africa, the education system is estimated to produce just one university graduate for every 100 children who start Grade 1. Youth unemployment rate is close to 50% and 8.3…
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Enhancing Digital Platforms in Rural India
In September, 8 Hewlett Packard Enterprise (HPE) employee volunteers traveled to Pune, India, as part of the HPE Leadership Through Service program. Their mission: to enhance a digital platform that will improve provide educational opportunities to 6 million underprivileged children.
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Digitally Transforming a Utah School Pro Bono
“Rural school districts in the U.S. struggle to deliver the same educational experiences provided by their larger suburban and urban peers…Technology…holds great promise for rural communities working to improve outcomes for students and leverage their existing resources toward even greater impact.” (Edvance Research (2015). “How Technology Can Boost Productivity in Rural School Systems.”) The…
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Wrapping up in Costa Rica
After a number of late days and even later nights, our time in Costa Rica has come to an end. 11 days and 4 blog posts later, the Box volunteers have wrapped up their final day with facilitators from Paniamor and Ideas en Accion. And what a time it was for everyone involved. In simple…
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Engaging Youth in Creative Problem Solving Skills in Costa Rica
Box, Inc and Team4Tech will be working together to help develop new curriculum centered around engaging the youth of Costa Rica in subjects such as programming, robotics, design, and 3D printing. Read more about the project and team who will head to Costa Rica and start the project this coming Monday, August 21st!