Category: Project Summary

  • Impact Highlights from Team4Tech’s CARE Cambodia 2018/19 Projects

    Cambodia’s ethnic minority population has historically been marginalized from accessing services including health and education. There are 24 minority ethnicities, the majority of which live in the north-east of Cambodia. To serve the ethnic minority youth in the rural province of Ratanak Kiri, CARE Cambodia launched the Know & Grow initiative. Since 2015, CARE Cambodia’s…


  • Creating a Community Makerspace in WITU 2019 Project

    Addressing the Digital Gap for Ugandan Students 74% of Ugandans between the ages of 15-25 do not have jobs. The majority of them are young women who have either dropped out of school due to poverty or lack digital skills for better jobs because the public schools do not teach with technology. In October 2019,…

    Three students gather at computer in community makerspace designed by Cadence volunteers and Team4Tech

  • Promoting STEAM Innovation at Kidspire 2019 Project

    Kidspire Vietnam Propels Orphans Forward with Quality Education In Vietnam, children living and growing up in orphanages receive very little support in helping them to prepare for their futures after leaving the orphanage. These orphans have little exposure to the outside world beyond their school and almost no access to technology. Public school class sizes…

    Cadence volunteers and Kidspire Vietnam students pose as a group celebrating STEAM innovation

  • Expanding Digital Arts for the Cambodian Children’s Fund

    Team4Tech Accelerates Arts Program Growth with Adobe Fellows Since 2004, the Cambodian Children’s Fund (CCF) serves children and their families in extreme poverty. This community survives by scavenging at the (now closed) Steung Meanchey garbage dump. CCF provides education, healthcare, and vocational training for over 2,000 children and their families. Last fall, Adobe Team4Tech Fellows…


  • Impact Highlights from Team4Tech’s CARE Malawi Project

    Malawi is one of the least developed countries in the world. One of the major causes of this underdevelopment is low literacy levels, particularly for women. Although Malawi has made significant progress for many children, the path to completing an education is marked by immense hurdles. Nationally, out of the 32% of girls who even…


  • Launching a mentoring and teaching program in Rwanda, Kenya, and Malawi

    Goal: Team4Tech partnered with Dartmouth, UC Davis, and Middlebury to provide opportunities for university-level students to meaningfully engage by helping to expand digital learning. Dartmouth College and the University of California, Davis, joined Middlebury College this year in this third year of partnership with Team4Tech to provide immersive service-learning programs for students interested in technology…


  • Scaling a Digital Literacy Program in Ghana with NetApp

    Goal: Worldreader will have the resources to replicate, enhance, and sustain its digital reading programs such as the Ghana District Scale project. Background: 82 percent of the world’s learners are not in school because of COVID-19. To address this urgent need, Worldreader accelerated the release of its new app for school-age children, BookSmart, which features…


  • Developing a Coding Curriculum in Bulgaria

    Goal: Develop a comprehensive curriculum for Micro:bit (donating 900 Micro:bits) and MIT App Inventor Background: Coding is rapidly becoming the most important universal language. Across the world, students are encouraged to learn how to code from an early age and in Bulgaria, programming became an official part of the third-grade curriculum. The CoderDojo Foundation was…


  • Supporting the Digital Leap in Montana

    Background: Taking the digital leap is particularly challenging in rural school districts that have limited resources, limited access to broad technical expertise, and limited access to high-quality professional development. Team4Tech partnered with the Consortium for School Networking (CoSN) to offer professional development to teachers and support for technology leaders in rural school districts in accelerating…


  • Implementing STEM Technology in Vietnam

    Goal: Enhance technology usage with Kidspire programs Project: In November 2018, Team4Tech supported Kidspire Vietnam through 10 Pure Storage employee volunteers. During the two week visit to Vietnam, the volunteers were able to implement new technology to help Kidspire teachers and students. Video: